Let’s take a look at some of the wonders of this game, which, in my opinion (and in the opinion of countless fans), is the best cricket video game of all time.Īny sports game experience is heavily dependent on two things: the core gameplay and the environment in which that core gameplay takes place (we can call the latter the “match atmosphere”). The game was immense fun due to the massive list of features and diverse game modes. Brian Lara Cricket ’99, however, took a giant leap forward, and it stood taller than previous versions as a result. The core gameplay features remained mostly the same from version to version, with slight improvements in each iteration. Prior to that, I had played many of the Audiogenic cricket games mentioned above, including Graham Gooch World Class Cricket and, of course, Brian Lara Cricket ’96.
#BRIAN LARA CRICKET SEGA MEGA DRIVE PC#
I played the PC version of Brian Lara Cricket ’99 on my Pentium II. Audiogenic would follow that up with Brian Lara Cricket ’96 for the Sega Mega Drive, and a PC version was released that same year. The Sega Mega Drive version, Brian Lara Cricket, would spend ten weeks at the top of the UK’s bestseller list in the summer of 1995. Audiogenic released several different versions of the game, including Allan Border Cricket for the Australian market and Jonty Rhodes II: World Class Cricket in South Africa.Īnd then, of course, there was Brian Lara’s Cricket, a special PC edition of Graham Gooch World Class Cricket, which would kick off Audiogenic’s Brian Lara series. In 1993, they released Graham Gooch World Class Cricket, which, according to the Audiogenic website, became a #1 bestseller in the UK. (They also made Emlyn Hughes International Soccer, as well as games based on Alice in Wonderland and Ray Bradbury’s Fahrenheit 451, among many others). It seems the folks at Audiogenic were eating and sleeping cricket, as they developed multiple classic cricket video games into the 1990s. That same year, they would release their very first cricket game Graham Gooch’s Test Cricket for Acorn Electron, BBC Micro, Commodore 64, and ZX Spectrum.
#BRIAN LARA CRICKET SEGA MEGA DRIVE SOFTWARE#
The company was reformed in 1985 as a game development studio, and that’s when the word Software was added to their name. The Brian Lara Cricket story begins with a UK-based studio called Audiogenic Software Limited, which had actually been a recording studio (simply called Audiogenic Limited) before getting involved in the Commodore PET game manufacturing scene (if that transition seems odd, consider that the Commodore PET had a cassette drive, meaning data could be stored on cassette tapes). (In Australia and New Zealand, the game was released under the title Shane Warne Cricket ’99.)
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But I couldn’t help myself Brian Lara Cricket ’99 had a massive impact on me.īrian Lara Cricket ’99, a follow-up to Brian Lara Cricket ’96, was developed and published by Codemasters for Sony PlayStation and PC.
![brian lara cricket sega mega drive brian lara cricket sega mega drive](https://i.ebayimg.com/images/g/3YQAAOSwamFg7YXb/s-l225.jpg)
We have passed them to our game development team.”
![brian lara cricket sega mega drive brian lara cricket sega mega drive](https://i.ytimg.com/vi/S94JfEdMvms/maxresdefault.jpg)
I got almost the same response every time, something along the lines of: “Thank you for your suggestions. Every two months or so, I used to send an email to Codemasters, publisher of the classic Brian Lara Cricket video game series, to tell them how much I wanted a new cricket game from them.